This, inevitably, has brought casino games and poker into the mix. Gaming is leading this virtual revolution.
Add to this the fact that research from eMarketer shows 171 million people now use VR, and a virtual world is no longer a fantasy. That figure is expected to surpass $441 billion by 2030 as technology improves and more companies integrate VR into their products. The VR sector as an entity generated more than $58 billion worth of revenue in 2022, according to a report by the Insight Partners.
Whether or not that’s the case remains to be seen, but one thing we already know for sure is that virtual reality looks set to be a gamechanger in gaming. In fact, there are a lot of people who believe we’ll conduct the majority of our daily activities in the metaverse within the next few decades. Virtual reality is, for many people, the next generation of gaming and entertainment. Growth of Virtual Reality Across Industries